Love Domain Spells
|1st||Charm Person, Disguise Self|
|3rd||Suggestion, Hold Person|
|5th||Hypnotic Pattern, Tongues|
|7th||Leomund’s Tiny Hut, Locate Creature|
|9th||Seeming, Dominate Person|
Gain proficiency in the persuasion, and seduction skill.
Channel Divinity: Persuasive Orator
Starting at 2nd level, you can use your channel divinity to give yourself advantage to the next persuasion roll you attempt.
Starting at 6th level, you can cast charm person with an indefinite duration, you can maintain this hold on only a number of humanoids equal to your charisma modifier.
Starting at 8th level, NPC’s are 100% more loyal to you, and you can maintain double the normal amount of cohorts.
Starting at 17th level, the cleric can cause anyone looking upon them within 30 feet to have to make a wisdom saving throw or be magically charmed by the cleric. The duration last up to 24 hours, or until the cleric dies, is on a different plane of existence from the target, or ends the effect as a bonus action. A number of humanoids can be charmed in this way equal to the clerics charisma modifier, this amount does not count against other charm effects.