|Level||Special||Spells per Day|
|1st||Improved ally||+1 level of existing spellcasting class|
|2nd||Augment Summoning||+1 level of existing spellcasting class|
|3rd||Extended summoning||+1 level of existing spellcasting class|
|4th||Contingent conjuration||+1 level of existing spellcasting class|
|5th||Planar cohort||+1 level of existing spellcasting class|
The thaumaturgist reaches out with divine power to other planes of existence, calling creatures there to do his bidding.
Spells: Able to cast planar ally.
Hit Die: D6
Improved Ally: A thaumaturgist is adept at convincing creatures from other planes to do his bidding. When a thaumaturgist casts a planar ally spell, he makes a Persuasion check to convince the creature to aid him for a reduced payment. If the thaumaturgist’s Persuasion check adjusts the creature’s attitude to helpful, the creature will work for 50% of the standard fee, as long as the task is one that is not against its nature.
Augment Summoning: At 2nd level, a thaumaturgist gains the Augment Summoning feat.
Extended Summoning: At 3rd level and higher, all summoned type spells last for twice as long.
Contingent Conjuration: A 4th-level thaumaturgist can prepare a summoning or calling spell ahead of time to be triggered by some other event. This functions as the contingency spell, including having the thaumaturgist cast the summoning or calling spell beforehand. The spell is cast instantly when the trigger event occurs. The conditions needed to bring the spell into effect must be clear, although they can be general. If complicated or convoluted condition as are prescribed, the contingent conjuration may fail when triggered. The conjuration spell occurs based solely on the stated conditions, regardless of whether the thaumaturgist wants it to, although most conjurations can be dismissed normally. A thaumaturgist can have only one contingent conjuration active at a time.
Planar Cohort: A 5th-level thaumaturgist can summon a planar ally to call a creature to act as his cohort. The called creature serves loyally and well as long as the thaumaturgist continues to advance a cause important to the creature. It takes an offering of 1,000 gp × the HD of the creature to convince it to serve as a planar cohort. A thaumaturgist can have only one planar cohort at a time, but he can continue to make agreements with other called creatures normally. A planar cohort functions as a normal cohort and takes half the xp the thaumaturgist earns gaining more hit dice itself and requires at least half of the treasure he earns.