Feats

Training to gain feats!

To train a feat you must spend at least 8 hours a day working on the feat, for each day you do so you can make a D6 roll for each point of ability score you have in the feats associated Attribute required to train it. On a roll of a 6 on a D6 you gain 1 point towards completion of that feat, you need 100 points to finish training the feat. The table below shows modifiers that can raise or lower your die roll’s target number for success. Each advantage or disadvantage lowers or raise your die roll success rate by 1, but no matter what a 1 is still a failure. If you miss a day of training you lose 1 point towards your training, further days have a cumulative cost until you have no points in the training at all.

Advantage Disadvantage
Have a Trainer Culturally Inappropriate
Culturally appropriate  
Training Facility  
Relative Experience  

Alert

Athlete

Actor

Acrobatic

Acrobatic Steps

Agile Maneuvers

Alertness

Alignment Channel

Animal Affinity

Arcane Shield

Arcane Strike

Athletic

Augmented Conjuration

Augment Summoning

Backstab

Beast Slayer

Blind Fight

Blocking Expertise

Bodyguard

Bouncing Spell

Breaker

Brutal Pugilist

Burning Spell

Catch Off Guard

Channel Strike

Charging Expertise

Cleave

Combat Caster

Combat Expertise

Combat Reflexes

Command Undead

Concussive Spell

Crossbow Expertise

Charger

Crossbow Expert

Danger Sense

Darting Strike

Dazzling Display

Deadly Stroke

Deceitful

Defensive Combat Training

Defensive Weapon Training

Defensive Expertise

Defensive Duelist

Deflect Arrows

Deft Hands

Demon Slayer

Diehard

Dirty Fighter

Disarm Expertise

Disorienting Blow

Disrupting Strike

Disruptive Spell

Distant Spell

Dodging Expertise

Dragon Slayer

Dreadful Carnage

Drunken Brute

Duelist

Dungeoneer

Dragonmarks

Dual Wielder

Dungeon Delver

Durable

Eagle-Eyed

Elemental Adept

Elemental Channel

Elemental Focus

Elemental Mastery

Elemental Spell

Empowered Spell

Endurance

Extend Spell

Extra Channel

Extra Fighting Style

Extra Ki

Extra Lay On Hands

Extra Inspiration

Extra Rage

Extra Skills

Evil Brand

Favored Defense

Feint Expertise

Fight On

Fire Arms

Fleet

Fortuitous

Giant Slayer

Great Fortitude

Great Strength

Great Weapon Expertise

Grappling Expertise

Grappler

Great Weapon Master

Healer

Healing Chakra

Heavy Armor Expertise

Heavy Armor Proficiency

Heavily Armored

Heavy Armor Master

Heighten Spell

Heroic Defiance

Improved Beast Companion

Improved Channel Divinity

Improved Critical

Improved Initiative

Improved Weapon Mastery

Initiate

Inspiring Leader

Inspiring Leadership

Iron Will

Ironskin

Keen Intellect

Keen Mind

Leadership

Greater Leadership

Lightly Armored

Light Armor Proficiency

Lightning Reflexes

Lightning Stance

Lookout

Linguistics Expert

Linguist

Lunging Attack

Lycanthrope Slayer

Lucky

Magical Aptitude

Mage Killer

Mage Slayer

Magic Initiate

Manyshot

Master Craftsman

Martial Adept

Medium Armor Expertise

Medium Armor Master

Mobility

Mobile

Mounted Warrior

Moderately Armored

Monkey Grip

Mounted Combatant

Observant

Overrun Expertise

Parry Spell

Parting Shot

Penetrating Strike

Persistent Spell

Persuasive

Point Blank Shot

Polearm Expertise

Polearm Master

Power Attack

Physician

Quick Draw

Quicken Spell

Raging Strength

Raging Vitality

Rapid Shot

Razortooth

Resilient

Ritualist

Ritual Caster

Rousing Performance

Savage Attacker

Savage Warrior

Selective Spell

Sentinel

Sharp Shot

Sharpshooter

Shield Expertise

Shield Master

Shield Mastery

Shield of Swings

Sidestep

Skill Focus

Skilled

Skulker

Slam Expertise

Snap Shot

SPell Assassin

Spell Focus

Spell Mastery

Spell Penetration

Spirited Charge

Spell Sniper

Stand Still

Stealthy

Steel Soul

Steeled Mind

Strike Back

Strong Personality

Subtle Spell

Sunder Expertise

Tavern Brawler

Taunt

Thespian

Thundering SPell

Toppling Spell

Toughness

Trip Expertise

Twinned Spell

Two-Weapon Fighter

Two-Weapon Fighting Mastery

Two-Weapon Rend

Undead Slayer

Unarmed Fighting

Warcaster

Weapon Expert

Weapon Master

Weapon Specialization

Widen Spell

Wise

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