You can channel your divine energy through a melee weapon you wield.
Prerequisite(s): Channel Divinity or Lay on Hands class feature.
- You can choose to spend one use of your channel divinity abilities as a bonus action. If you are good and hit an undead creature, that creature takes 2d6 additional radiant damage. If you are evil and you hit a living creature, that creature takes 2d6 additional necrotic damage.
- When you hit with an attack, as a bonus action you can add an amount of radiant damage up to your level from your Lay on Hands pool.