Ability Score Increase. Strength and Constitution increases by 4, and Wisdom by 1.

Half Gwarf Class Options. Barbarians, Cleric, Druid, Fighter, Paladin, Ranger, Rogue, Sorcerer, Warlock

Speed. 35 feet

Size. Large (Short though for a large size) as such requires 2x the normal amount of food and water.

Vision. 80 feet of darkvision

Dwarven Legacy. Resistance to Poison. Advantage on saving throws vs Poison.

Tool Proficiency. Choose one; smith’s tools, brewer’s supplies, or mason’s tools.

Large Reach. Large creatures have a larger reach of 10 feet normal. Large weapons and armor cost 2x the normal amount, large weapons deal an extra die worth of damage as appropriate, and weigh 2x the normal amount.

Languages. Giant and Dwarven.